Green Sesame

Early beta showcase:

(11/09/2024)

Role: Game Artist / Animator / Game Designer
Project: Professional Internship Project — ETIC Algarve
Partners: Erasmus+ · Educational Institutions
Platform: Mobile
Target Audience: Ages 11–14 · Teachers · Families

Brief: Create an accessible and engaging educational game that introduces younger audiences to climate change and practical ways of reducing their ecological footprint.

Green Sesame is an educational mobile game designed to raise awareness about climate change through interactive mini-games and accessible learning experiences.

The project explores topics such as recycling, healthy food, and sustainable everyday choices, with the intention of making environmental education more engaging for younger audiences while also providing a resource that can be used by teachers and families.

This project was developed during my internship at ETIC Algarve, in collaboration with educational institutions and the Erasmus+ programme.

My role focused primarily on the game's art and animation, while also contributing to the design and development of its gameplay experiences.

In Game Design:

  • Designed the level structure for 6 mini-game levels;

  • Developed control mechanics;

  • Contributed gameplay ideas and solutions for the different educational activities.

Working on Green Sesame gave me experience adapting visual and gameplay decisions to a specific target audience and educational purpose, while collaborating within a professional project environment.

KEYWORDS
Educational Game · Mobile Game · 2D Art · Animation · Game Design · Level Design · Environmental Awareness · Mini-Games · Erasmus+

Downloads --->

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